Punch Kick Club

2D side-scrolling fighting game made in Unity with single player and multiplayer modes. A modern take on a classic genre with a focus on simplifying combos and moves to make the game fully accessible to newcomers and hardcore gamers.

Punch Kick Club


Punch Kick Club was an opportunity to come in and help a project find the “fun” and purpose by engaging in a problem oriented product development cycle. By asking what problems for players we were trying to solve in the current genre, it became very apparent how to finish the game and make it enjoyable which breathed new life into the direction of the project.




Github, ClickUp, Unity


Production, Capacity Planning, Task Scheduling, Agile Project Management, Problem Oriented Design

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